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Game mechanics and social behaviour mapping

Gamification and Instructional Design

Gamification is the use of psychology and game mechanics to drive a specific set of desired behaviours within a target audience. The purpose of gamification usage within non-game environment are:   Attract and Engage users: Users actively participate the process

Posted in Gamification Tagged with: ,

Social behaviour virtual worlds mapping

Dying child

Health is too important to be left alone to health sector. We need to raise public awareness to educate pregnant women to take control of her own situation. “Poverty is not an accident. Like slavery and apartheid, it is man-made

Posted in Maternal Health Tagged with: , , ,

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A beautiful mind Dr John Nash